Dominic Shaw
Dominic Shaw
Artist- Firesprite Games
Liverpool, United Kingdom

Hey, my name is Dom, I'm currently living in Liverpool, England, working as a Environment Artist at Firesprite Games on a unannounced project. My area of expertise is designing and creating 2D and 3D environments for games.

Skills

Concept ArtConcept DesignEnvironment DesignEnvironment ModelingTexturingDrawingPhysically Based Renderingun

Software proficiency

3ds Max
3ds Max
Illustrator
Illustrator
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
World Machine
World Machine
Substance B2M
Substance B2M

Productions

  • Red dead redemption 2 cover art
    • Video Game
      Red Dead Redemption 2
    • Year
      2018
    • Role
      Development Art Assistant
    • Company
      Rockstar Games
  • 220px sea of thieves cover art
    • Video Game
      Sea of Thieves
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Rare- Microsoft studios

Experience

  • Artist at Firesprite Games
    Liverpool, United Kingdom
    July 2019 - Present

  • Environment Artist at Immotion
    Manchester, United Kingdom
    February 2018 - March 2019

    I worked at this position for over a year designing and creating environments for several virtual reality projects.

  • Development Art Assistant at Rockstar Games
    Leeds, United Kingdom
    January 2017 - January 2018

    I worked at this position for a year as a 'Development Art Assistant' working on a game called 'Red Dead Redemption 2' where I provided support to the main environment art team.

  • Environment Artist at Microsoft Studios- Rare LTD
    United Kingdom
    July 2016 - January 2017

    I worked at this position for six months as an Environment Artist contractor working on a game called 'Sea of Thieves'.

    My responsibilities on this project have been:

    > Making fully playable Unreal Engine 4 levels from a concept provided to me

    > Sculpting Terrain

    > Using World Machine to create the sea beds of islands

    > Create interest compositions and layouts using amazing props created by the prop team