Hey Everyone:)
It's been a few weeks since I gave an update on how my train level is coming along so I just wanted to do a quick post to let you know how the project is going.
At the moment I am currently working on a train track substance that you can see below.
I'm still currently working on making the height map for this substance and the things I want to add are:
-mud buildup around the planks
-bits of old rubbish that people have thrown on to the tracks like crisp packets etc.
-add more pebbles and refine the ones that are currently there
-add more bolts and panelling to the tracks
-add leaves on to the mud floor
I'm working on this substance in my dinners hours at work so hopefully it will be fully finished in the next week or so.
The train itself is coming along slowly due to the unwrap. I originally unwrapped the train so that I could just texture it in substance painter. However, I am thinking about going back and unwrapping it more to suit tile-able textures, that way I can set it up inside Unreal engine to change the parameters that I expose inside substance designer on each material. That way I can get a lot of reuse of the train in the level and it's a bit more modular.
I will keep you updated on this project as in the upcoming weeks.
Thanks for reading!
